Foxy Loxy goes flap-flap-flap-flap
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P-Dawg98
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Eli's Game Devolpment Blog
Poll
What Game should I *create* (and I use that term loosely) next?
- [ 2 ]
- [29%]
- [ 3 ]
- [43%]
- [ 1 ]
- [14%]
- [ 1 ]
- [14%]
Total Votes: 7
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- Post n°601
Re: Eli's Game Devolpment Blog
Foxy Loxy goes flap-flap-flap-flap
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- Post n°602
Re: Eli's Game Devolpment Blog
here
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- Post n°603
Re: Eli's Game Devolpment Blog
Eric Hopefully I will get up the map editor tomorrow so you can make levels for testing. I got the enemy sprites to appear! YAY!
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- Post n°604
Re: Eli's Game Devolpment Blog
Crap. I forgot to tell you guys I needed a spritesheet for the enemys (Similar to that of the player). To save time it doesen't need to be animated.
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- Post n°605
Re: Eli's Game Devolpment Blog
Well they DO have to be animated, Elly, because I already went through the trouble to animate, like, 3 or 4 of ethem so it's not really fair to waste that work. Btw what do u mean by spritesheet? because I already have some spritesheets of each animation...you mean all of them together?
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- Post n°606
Re: Eli's Game Devolpment Blog
Oh. I didn't know you were already working on it. You don't have to waste work you already have I just wanted to make sure you guys didn't have to work so hard :p
As for the sprite sheet it needs to be like this: (In a grid like fashion)
Row one is facing right.
Row two is facing down.
Row three is facing left.
Row four is facing up.
As for the sprite sheet it needs to be like this: (In a grid like fashion)
Frame 1 | Frame 2 | Frame 3 | Frame 4 |
Row two is facing down.
Row three is facing left.
Row four is facing up.
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- Post n°607
Re: Eli's Game Devolpment Blog
Oh they have to face all directions? haha I wasn't thinking about that. X)
Um how about for now we just make them lamely face one direction? We can make it better in the final version.
Btw I just made our last enemy. It's a crab+fish for the water ground...
Um how about for now we just make them lamely face one direction? We can make it better in the final version.
Btw I just made our last enemy. It's a crab+fish for the water ground...
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- Post n°608
Re: Eli's Game Devolpment Blog
crap iaza's down. I can't upload it!
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- Post n°609
Re: Eli's Game Devolpment Blog
Here's the frames. Imma call it a Pinscer Fish. U like?
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- Post n°610
Re: Eli's Game Devolpment Blog
I found a crappy-quality website that kind of animates...anyways this should just help you get a visual. As soon as Iaza's up I'll use that.
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- Post n°611
Re: Eli's Game Devolpment Blog
*gasp*None of my old pictures from iaza are showing. I guess that site's really glitching up today. [official complaint]
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- Post n°612
Re: Eli's Game Devolpment Blog
Elly why'd u leave? now im all alone. and i have no idea what to do now. X)
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- Post n°613
Re: Eli's Game Devolpment Blog
Hmm I think that it probably would've been better to just sprite the four directions and skip anis. I was going to say something about it but I I figured you ( Kristen) wouldn't listen :P
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- Post n°614
Re: Eli's Game Devolpment Blog
I'M HERE!
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- Post n°615
Re: Eli's Game Devolpment Blog
Need a real quick battle sequence 640x480 pixel image. Animation would be nice
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- Post n°616
Re: Eli's Game Devolpment Blog
What are we doing for the maths in permutations, combanations, theoretical probability and compound probabilit?
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- Post n°617
Re: Eli's Game Devolpment Blog
I might have if I hadn't already animated all that crap. x\ZoruaTheAether wrote:Hmm I think that it probably would've been better to just sprite the four directions and skip anis. I was going to say something about it but I I figured you ( Kristen) wouldn't listen
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- Post n°618
Re: Eli's Game Devolpment Blog
Okay, YOU deleted that.tuxlord123 wrote:What are we doing for the maths in permutations, combanations, theoretical probability and compound probabilit?
Umm, I'll try to remember.
Theoretical Prob: Probability that an enemy will appear on screen.
Compound Probability: Probability that TWO enemies will appear in battle. (ex: That it's a Snail-turtle AND a Foxy Loxy (we REALLY need names for these guys!))
Combination: You can get nothing, a coin, or a diamond at the end of a battle. There are two 'slots'. So, like, you can get a coin and a coin, or a diamond and a coin, or a diamond and nothing, or nothing and nothing. There are 6 combinations you can get. Will that work, Elly? Can you do that??
Permutation: We had something...but I forget it. Ideas? THIS IS WHAT HAPPENS when you delete the work we did. *facepalm*
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- Post n°619
Re: Eli's Game Devolpment Blog
ENEMY LIST~
(names subject to change. ideaswanted needed.)
Pinscer Fish:
Foxy Loxy:
Turtle Snail
Mantironya
Honey Bunny Bee
(Rachel needs to finish this)
Just putting that all in one place.
(names subject to change. ideas
Pinscer Fish:
Foxy Loxy:
Turtle Snail
Mantironya
Honey Bunny Bee
(Rachel needs to finish this)
Just putting that all in one place.
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- Post n°620
Re: Eli's Game Devolpment Blog
DERz
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- Post n°621
Re: Eli's Game Devolpment Blog
http://elis-games.webs.com/Index.htm
Current RPG version is available for download on the left sidebar. I should get the map editor up too.
Current RPG version is available for download on the left sidebar. I should get the map editor up too.
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- Post n°622
Re: Eli's Game Devolpment Blog
Elly ugh I can't download it it wants me to buy something called WinZip.
Quick Question: if I made the animation backstory thing in the beginning, would it be easy or really annoying to put it in? I want to do something but not if it's too hard cuz u told me not to.
Quick Question: if I made the animation backstory thing in the beginning, would it be easy or really annoying to put it in? I want to do something but not if it's too hard cuz u told me not to.
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- Post n°623
Re: Eli's Game Devolpment Blog
Actually I'll make one anyway. Adding it in now is optional. You can put it in later for the finished version.
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- Post n°624
Re: Eli's Game Devolpment Blog
I'm soooooooo sorry!!! I didn't quite finish!!! But I think it is semi-presentable. Definitely A-worthy! That is if she recognizes how much effort I put into this! Basically what happens is you touch an enemy and it takes you to the battle screen. Here it is an extremely fast speed for some reason (Sorry!). I tried to fix it but I can't tonight. Guess it will just have to do. I will think of the math aspects right now.
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- Post n°625
Re: Eli's Game Devolpment Blog
On the Win-Zip thing Kristen, the file is a .zip . You'll need Win-Zip to read the file. You don't need to buy it, just take the free trial and keep pressing 'Buy Later' when it asks you to buy it :P That's what I do lol Or, that might be Win-Rar.
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